iOS shipping size too large
My development binary ipa is 122Mb, which is perfect, but when I ship it it goes up to 212Mb which rules out non-wifi downloads and damages my app. I had to ship it at this size as I couldn't wait any longer, but would be great to bring the size down in future versions - any ideas?
In particular, how come distribution/shipping configuration increases the size so much?
asked Oct 26 '18 at 07:52 PM in Using UE4
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