Component collision OnComponentBeginOverlap
Hi, I have some problems with collision triggers. I'm pretty sure I'm doing something wrong here.
I want that this box get triggered when collided when other objects (well, wall). So, it never get triggered when I get near a wall (that is a basic geometry box). The character don't go through the wall (so the capsule collision should be right) but but my secondary box collision don't get triggered in the blueprint.
Any idea of what I'm doing wrong? :-( Thank you!
asked Aug 15 '14 at 01:58 PM in Blueprint Scripting
In every blueptints, you have graph, components and defaults tab. I've set it up just a moment ago and it works. Make sure that wall has "generate overlap events" on true and of course make overlap event from that box.
answered Aug 15 '14 at 02:49 PM
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