x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Importing instances from Max (Unreal Engine or Unreal Studio?)

So I've been away from using UE4 for a while and I'm dipping my toes back into these waters. One problem I've had in the past was being able to import numerous instanced objects from 3DS Max and still have them be the same static mesh in UE4 (I don't know if that was a shortcoming of the program or user error on my part).

I'm under the impression that datasmith is a new tool that helps with this sort of thing, so I have a couple questions to verify my assumptions:

1) Can I import objects from 3ds Max that are instanced and have them treated as the same static mesh in UE4 alone?

2) if not, can I use datasmith to achieve this?

3) Can datasmith be used with either Unreal Engine OR Unreal Studio? Or is it strictly an Unreal Studio tool?

4) If my intention is to make a game, is Unreal Studio suitable for that? Or is it meant only for Arch viz stuff?

Thank you for your time.

Product Version: UE 4.20
Tags:
more ▼

asked Oct 26 '18 at 11:23 PM in Using UE4

avatar image

hypersapien
184 34 30 41

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Unreal Studio is an offering that includes the regular Unreal Engine 4, as well as the Datasmith plugin. Unreal Studio is not a different piece of software.

To quickly import numerous objects from 3ds Max, you will most likely want to sign up for the free Unreal Studio Beta, and then try out the Datasmith plugin. The Datasmith import workflow can be useful for individuals across all industries, including those developing games. I suggest reading our documentation for more in-depth information: https://docs.unrealengine.com/en-US/Studio/Datasmith/SoftwareInteropGuides/3dsMax

If you end up selling a game, it will occur under the Unreal Engine End-User-License-Agreement, which is specifically targeted for games. But there is no issue with also agreeing to the Unreal Studio EULA when you register for the beta.

Cheers

more ▼

answered Nov 08 '18 at 10:02 PM

avatar image

Stephen Ellis ♦♦ STAFF
11.4k 322 32 480

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question