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unintented zoom function with , and .

for some reason i can zoom in and out usind , and . or controller dpad up/down but i didnt make that logic. is there some sort of unreal engine default setting that i dont know of? id like to disable it to make controller movement.

Product Version: UE 4.19
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asked Oct 27 '18 at 04:36 PM in Blueprint Scripting

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avatar image Everynone Oct 27 '18 at 08:18 PM

Are you using a template?

avatar image Whike1 Oct 28 '18 at 01:46 PM

nope, i just created an empty project and made an empty pawn thats the player. i wish i had better info, but i have no idea what could cause that to happen

EDIT: for the controller, the input to move left and right works but moving up and down is replaced by the zoom and the character doesnt move (same input works with keyboard wasd)

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im dumb.... i found out what i did. so in the "world settings" and "player class" ive changed it to "DebugCameraController" and forgot about it, and that was causing those zoom inputs.

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answered Oct 28 '18 at 01:54 PM

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