Media Player Stream Source Open URL not working after packaging
Media player open url function or stream source not working when packaged to Android in UE 4.20. The functions always return false. NOTE: It works great in editor.
Here is what i did:
Created an empty project in ue4.20.3
Created a new folder called Movies in the Content folder.
Created mediaplayer asset under the movies folder and also material from the output texture and made it unlit connected to emissive.
Create a plane in a empty level and applied that material.
In my level blueprint created a mediaplayer variable and assigned my mediaplayer to its default value.
Here is my code:
This is my log when i launch directly to my phone:
asked Oct 28 '18 at 12:22 PM in Packaging & Deployment
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