Image blurry in widget when loading

Evening guys having an issue when my title screen widget load. The image starts blurry

and then sharpens.

Anyway to have the image sharp from the start.
Regards
Oldmaned

Thats texture streaming (populary called texture poping in gaming community), UE4 loads lower resolution version first to show something on the screen and then loads up the texture in full resolution which takes longer time. You can fix that by lowering image resolution or trying to preload the texture asset (https://docs.unrealengine.com/en-us/Programming/Assets/AsyncLoading you can do it with blueprint too with asset reference) before showing this screen

You can disable Unreal generating the blurry image by setting the texture’s “Mip Gen Settings” no “NoMipmaps” in the texture’s Level Of Detail settings.

The trade-off is that anything using that asset may take slightly longer to load.

Also consider setting the Texture Group to “UI” and Compression Settings to “UserInterface2D”

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