What is the best way to Import stock blueprints?
I have a library of pre-optimized assets that I use commonly in my scenes. I was wondering if there is some way I can create a shared library or collection or something, to source these from a pre-determined directory rather than duplicating them constantly into new scenes.
For example, i may have 10 couches that i have optimized for unreal, when I start a new room it would be good to have those in a list, on a local drive as a blue print actor so i can just drag and drop it in. Does unreal have any features like that?
asked Oct 29 '18 at 08:54 AM in Using UE4
You could try migrating all the assets you need into an empty folder (you should be able to do this from multiple projects all into the same folder). This will give you a warning saying that the migration target directory is not an Unreal project, but you can continue anyway.
Now when you start a new project, you simply copy this folder's content into your new project's content folder. The next time you open your new project, all of the assets should be there, and not only that, but in the same directory structure.
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