UE4 C++: How i can find the built in modules and how to know their names?

When i program in C++, sometimes i need to include some UE4 built in modules like when i needed to include the JSON modules to let it work properly. (not having missing headers, etc.) adding the module inserting the line into MyProject.Build.cs:

PublicDependencyModuleNames.AddRange(new string[] { “Json”, “JsonUtilities” });

How i can find other built in modules like Json, and their exact name to insert in MyProject.Build.cs?

Exactly i’m searching for the “asset tools” module or something that let me use the create asset functionality (not FBX !!)

Thanks in advance.