UMG UI Image brighter than original
I have a strange problem and can't find a solution: The picture I want to set as a background image for a menu looks perfectly fine until I put it into the UMG Image widget. There it is too bright/ kinda desaturated. I haven't changed any settings of the image widget or canvas panel, if I replace it with any other image, it looks normal. I also have tried every compression settings but nothing worked. Anyone else had this issue and maybe found a solution? :/
asked Oct 29 '18 at 03:03 PM in Using UE4
had this problem today as well. In my case the sRGB checkbox in the textures details panel was not selected.
answered Jun 03 '19 at 08:03 PM
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