Simple Collision Question
I have a simple collision question. I have an actor with a sword (player). I have an enemy. If I want the enemy to take damage when the sword hits them? How would I do that? I am in the enemy event graph. I think i have it done mostly correct except for one issue. If the boolean "is attacking" turns true during the overlap, it wont process. How do I get the overlap to only fire when the boolean is true?
JapanMan = Player
I would have the overlap event on the sword. Then you just need on overlap apply damage to the other actor pin. Ill try to elaborate more later at work now though
answered Oct 30 '18 at 07:57 PM
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