How to upload a UE4 server to Amazon GameLift
Got my server to work with GameLiftLocal and I now want to upload it to the cloud to see how it really works but I can't find anything on which files i need to upload. I can run the server from my projectfolder/Binaries/Win64 but i dont know which files i need to upload. Any suggestions?
asked Oct 31 '18 at 11:27 PM in Packaging & Deployment
From what I've read you need to package your project, then copy your server binaries (in Binaries/Win64) to your packaged binaries folder. Then if you have any dependencies you have to make a bat file that tells gamelift how to install them.
This could be wrong, I'm still figuring stuff out.
also here's a video sorta talking about it: https://www.youtube.com/watch?v=8h1m-5yaN20&list=PLuGWzrvNze7KQO5mREeae2eIR8rJws0At∈dex=3
answered Jan 31 '19 at 01:33 AM
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