The package is successful, but it can not run

Who can help me, my project can be packaged, but can not run, no prompt to close, I use launch game in the engine, can not run and prompted me an error, I do not know how to solve, the following is the launch game log. Thank everyone for their help.

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To illustrate, I tried to upgrade version 4.20 from 4.19, and it’s okay with C++ only, but once you copy content in the content folder,It will be wrong, I suspect it’s a resource problem, but I don’t know how to find out which resource is the problem.

Hi waps,

I notice a warnning: Win64 dose not implment Deploy.
Here are relative links may help you:

Do you use blueprint nativiztion?

I got the same error code when I try packaging for 4.22. The reason was that I declared some global static variables in my code.