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Share same module between different plugins

Hi,
I would like to know how to deal with this problem (what is better practice):

I have a module that have almost only base classes. I want to use this module in some plugins I want to create I can't put this as module to different plugins, since I cant compile project because of

 The namespace '<global namespace>' already contains a definition for 'SomeModule'


Should I make sort of "Core" plugin or there is a better way?

Product Version: UE 4.20
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asked Nov 01 '18 at 11:34 AM in C++ Programming

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Testerro
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Hi Testerro,

Yes, the common practice would be to put the base implementations inside of a separate module and specialize the implementations in other modules. (See, for example, OnlineSubsystem being implemented in OnlineSubsystemSteam, OnlineSubsystemGoogle, etc.)

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answered Nov 26 '18 at 03:37 PM

DarkwindRichard (suspended)
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