Datasmith meshes are black until I "edit" them- reimporting scene causes editor crash on play
I'm using datasmith to import .3DM scenes from Rhino.
Seemingly randomly, meshes decide to stop displaying correctly, and appear all black. The only solution I've found is to open the mesh in UE, and click "edit". As soon as I do, they display correctly, but only until I restart the editor; afterwards, I have to do it again. For multiple scenes with hundreds of meshes, this isn't a viable solution.
Re-importing the meshes by right click > re import as suggested elsewhere doesn't work, as they're linked to the datasmith scene.
That brings up a new issue I've been having lately; whenever I re-import the datasmith scene, and then play the game, the editor crashes.
Any ideas what is happening?
asked Nov 01 '18 at 01:16 PM in Using UE4
Can you upload the crashed log?
answered Nov 02 '18 at 01:53 AM
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