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Is there a way to exchange the builded SteamAudio data in a level?

Hi

I'm experimenting with the Beta Plugin "SteamAudio". Now I'm wondering if its there a way to exchange the created SteamAudio "file" in a Level via BP or Code, witch was generated when I hit the "Export Scene" button. So for example, I could simulate the two situations from a opended and close window.

Best regards

Product Version: UE 4.20
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asked Nov 01 '18 at 03:36 PM in Everything Else

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Raumgleiter
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