Is there a way to exchange the builded SteamAudio data in a level?
I'm experimenting with the Beta Plugin "SteamAudio". Now I'm wondering if its there a way to exchange the created SteamAudio "file" in a Level via BP or Code, witch was generated when I hit the "Export Scene" button. So for example, I could simulate the two situations from a opended and close window.
asked Nov 01 '18 at 03:36 PM in Everything Else
Follow this question
Once you sign in you will be able to subscribe for any updates here