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Heartbeat event firing too frequently?

I was working on a project to get practice with making a plugin and was receiving this message. It says that this should never happen, but it's just a warning; Is this safe to ignore?

LogUnrealEdMisc: Warning: Heartbeat event firing too frequently (0.000 sec). This should never happen. Something is wrong with the timer delegate!

Product Version: UE 4.21 Preview
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asked Nov 01 '18 at 03:47 PM in Bug Reports

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avatar image Jeff A ♦♦ STAFF Nov 05 '18 at 02:44 PM


We've recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.



avatar image CatherineIrkalla Jan 30 '19 at 03:27 AM

Can I vote for making the message seem a little "softer" or less important? It makes it sound like something is actually wrong....

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2 answers: sort voted first

I received an email from Tim explaining the warning message:

The heartbeat that this warning is referring to is part of our Engine usage analytics. Every 60 seconds, the heartbeat is supposed to trigger and gather some very basic information about the state of the Editor (average frame rate, if a debugger is being used, if the Editor is in VR mode, etc). In some cases, this heartbeat can be triggered more frequently than it is supposed to be. When that happens, the warning message that you saw is displayed, and then the heartbeat is ignored. This particular warning can safely be ignored. Even though some people, such as yourself, may see this message appear often, the overall frequency at which this occurs is very low.

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answered Nov 09 '18 at 08:11 PM

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avatar image Everynone Dec 01 '18 at 03:02 AM

Thanks for sharing! Just run into this in 4.21.

avatar image numerical25 Dec 26 '18 at 05:42 PM

For a second there I thought my computer was having a heart attack :P

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I see two to three of these every time I launch or package. Still works fine by time it is all done. Knowing what it is I presume that my lower end system is just struggling

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answered Dec 17 '18 at 05:37 AM

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