Check if player in Region without Volume
How can i check if the player enters a specific area of the map without placing volumes in the level. I have a data table like this: X1, Y1, Z1, X2, Y2, Z2, regionName
-13588, 293949, 24, 120, 20202, 24, middleSouthWestPark
Inside this table stored "zones" of my map.
X1, Y1, Z1 The bottom left corner of the zone
X2, Y2, Z2 The top right corner of the zone
I have 120 of these zones. So it would be a pain to create manually for each zone an trigger volume to check if player is inside it. Is there a solution to check this only via code? I dont think that this is impossible.
I need this to Display thr name of the zone on the screen and to control other things like sounds.
After you got this working, you can add things to the Zone Actors like OnBeginOverlap and OnEndOverlap event, and a string for ZoneName, etc.
answered Nov 01 '18 at 05:37 PM
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