Diffuse Color in Post Processing for Mobile
I'm trying to achieve a cel shaded look for a mobile game. But all tutorials for cel shading post processing materials use "Diffuse Color" which isn't available on mobile. Do you have an idea for a workaround? Maybe through the dot product method. But I can't find any tutorials on how to make a cel shader using the dot product.
Thank you very much!
asked Nov 01 '18 at 06:32 PM in Rendering
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