Randomly spawn wall with probability of 50%

Disclaimer: I have very limited programming experience.

I am trying to randomly spawn a wall each time the map is loaded. The simplest way to do this would be to pick two numbers. If one number is selected, the wall is chosen, and if the other number is selected, the wall is not created. I tried looking through the blueprints for a basic if then statement or something like that, but had no luck. This seems like it should be very simple. If you have anything to say about this, please let me know as I am very lost. Thanks!

This seems like it should be very
simple.

And it is:

And there’s half a dozen ways of doing it. Or like this:

Thank you so much! This is so much help!