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ForEachLoop not incrementing every cycle?

So i am coding a game and i thought that it would be more effecient to do the blueprints outside of each level and have them call on them instead. I am now facing an issue with the fact I cannot loop my level names. For example, i have level 1 open, then at the end of all the blueprints it would open the next level (level 2), but how would i have it do this multiple times with many levels so it opens level 3 and so on. I have attatched how i am currently doing it, but it doesn't work. Any help would be greatly appreciated, thank you.alt text

The array called integer index has the values of 0, 1.
The variable blueprint 1 has the value "blueprint_1" (Level 2)
The variable blueprint 2 has the value "blueprint_2" (Level 3)

Product Version: UE 4.19
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asked Nov 02 '18 at 01:12 PM in Blueprint Scripting

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Shadow_Obsidian
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Use the Append node to combine part 1 of the string to part 2

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answered Nov 02 '18 at 06:03 PM

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mightyenigma
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