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Mesh deforming on import?

Everything looks fine in Blender and in Substance painter but when I import into UE4 it does something to the belt buckle. I cant figure out what it is because the rest of the model is fine. Any ideas? >.

Product Version: UE 4.16
broken.jpg (78.3 kB)
substance.jpg (48.6 kB)
normal.jpg (24.8 kB)
ue4.jpg (37.4 kB)
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asked Nov 03 '18 at 02:03 AM in Everything Else

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