Can't get Event Hit to work
For a while I've been trying to get Event Hit to work. I got Overlap to work perfectly but I need Hit instead of Overlap for some of the Event Hit functionality.
I tried everything, found no fitting tutorial. It's pretty straight forward.
This is the projectile collision setting:
This is the Static Mesh collision setting:
No collisions are ever detected. What am I doing wrong?
I'm assuming you are using a custom mesh? Do you have collision setup in the mesh itself? Go into your mesh -> setup collision there and also make sure you have simple collision on the mesh. (Toolbar -> Collision -> add simplified collision).
Also check your physics asset if its a skeletal mesh. You will need to click on the physics volume and make sure your collision is setup there as well. (Also make sure simulation generates hit events is checked in the collision section of your physics asset volume.
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