Any way to make UMG buttons unhoverable?

Hey there. I made a simple platformer, and added an UMG UI so I can play it on mobile. But for some reason that I don’t know, the buttons I made for left and right only work for a second or two and then stops (color of the button changes, like the mobile recognised the button being hovered instead of pressed). Tried to attach the scripting to OnHovered/OnUnhovered events but that didn’t work. Also, when I play it on the editor using the mouse, buttons respond as intended; so I’m asking if there is a way to remove from the buttons the “ability” to be hovered (although I don’t know if that will fix it). I attach a screen (the other button looks the same). Thanks a lot :slight_smile: