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How can i import animation from Motive to UE

I am trying to import Fbx files (simple animations) created in motive using the OptiTrack system to unreal but there is an issue with the root bone. I cannot do any retargeting because it would not let me import anything without selecting a skeleton, which I don’t have. I assumed unreal would have created one automatically, but in order to proceed with the importing process I need to choose one . I have already tried to add a root bone to my skeleton using blender, but then the animation would not play in ue

Any Suggestions¿

Product Version: UE 4.19
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asked Nov 04 '18 at 01:55 PM in Using UE4

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