Crash when trying to join local game.
Yesterday for the first time I downloaded the source of the engine from github and built it. It ran fine and everything seemed perfect. I converted my game project to that custom build and then opened the editor and again, everything was fine. However, whenever I make a package and then try to run it I get problems. The specific problem is:
I can run a server just like before, this works fine. I CANT get a client to join. As soon as I type 'open 127.0.0.1' the game hangs and I get the following error message:
I am building 4.4
asked Aug 15 '14 at 10:02 PM in Bug Reports
Since this is actually part of the other bug from this thread, I'm going to mark this one as 'Resolved' for tracking purposes.
Thanks again for your help,
answered Aug 18 '14 at 05:48 PM
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