Hey everyone. I have 3 questions regarding spline components.
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Is it possible to connect 2 spline points in a full circle for example? I know this is possible with landscape splines but I can’t find a way to do so with spline components.
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Snapping spline points. Say, I have two different actors with splines (or the same actor in two different ends or with two spline components). Is there a way to snap one point to another? Is there a way to match tangents? (These two shouldn’t be hard to accomplish with c++ . Sounds pretty doable in blueprints and blutilities as well If the answer is no, I’ll do that.)
3)Is it possible to manipulate two points at once? I can’t manage to ctrl click or shift click them.
Thanks