Whats up with this world aligned texture

I’m using a world aligned texture for a set of modular walls however on these corner pieces it messes up on one face. It works on flat walls it just corners like this one that are not working

Modle with texure:

Material:

Any help is appreciated.
Thanks

thats because you use all three projections (xyz). projection from Z stretched on xy side. try to adjust ProjectionTransitionContrast parameter.