Simple Move not working with Possessed Characters
I'm making a system where you can controll multiple characters, switching between them by pressing a button, the game its a top down project where the characters move through a "Simple Move to Location" on a Player Controller, simple stuff, pretty much like the UE Template.
The issue here is, while i can normally controll the first Character that the Controller Possess, when i possess a diferent one the character just doesn't move, i change characters again and again and they just don't move, but when i finally change back to the first Character that the Controller possessed, it moves normally.
I tried to Un Possess the characters before doing the process but it doesn't work, all Characters comes from a Parent with auto possess disabled and AI controll set to Placed on World or Spawned, but before that the simple system that does not work its that, when i possess a diferent character, the said character doesn't move... maybe i'm forgeting something simple here or something like that and i'll love some help from anyone out there.
This is a Simplified version of the current setup on the PlayerController that i have now...
asked Nov 06 '18 at 03:23 PM in Blueprint Scripting
Follow this question
Once you sign in you will be able to subscribe for any updates here