Walking around on a destructible mesh problem

Hi,
I would like to know how to make the third person character being able to walk around on a boat destructible mesh.
Thank you!

Which part are you having trouble with? Making a third person character move, or making a destructible mesh? Or is the character not moving properly when standing on a destructible mesh but moves just fine everywhere else?

What does the boat mesh’s simple collision look like when you open the boat mesh asset? That’s what the walking surface is actually like, not necessarily what the mesh looks like.