Is there any way to create a realistic blimp?

Hi everyone, first time posting here.

I’m looking to make a fantasy blimp vehicle that is player controlled, basically that you can get in and out in first person, set the speed and be driven to X location.

Something like this: WIP Unreal Engine Custom Airships - YouTube

I’ve tried following a lot of vehicle tutorials but I couldn’t find any way to make the player stay in the vehicle when exiting the controls while letting the vehicle just keep flying.

Thanks a lot in advance!

Sounds like you just need to Attach (there’s a BP node for that) the player Pawn to the vehicle Pawn after you Possess the vehicle. I’ve never tried this myself, but I hope it’s that simple!