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Include media file in a patch?

I'm following this YouTube tutorial to generate a simple .pak patch file and I've run into trouble. I have a scene with a tv and some media playing on it using a MediaTexture asset. In my patch, I've updated the movement of some of my objects and changed the media playing on the screen. However, when I run my patch, the media isn't updated. The objects update without problems. It looks like my mp4 isn't getting included in the build. I've put the media in the Movies folder - is there anything I can do to force the patch to include this file?

Thanks for any help!

Product Version: UE 4.20
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asked Nov 07 '18 at 01:05 AM in Packaging & Deployment

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dg-ani
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For anyone wondering the same thing, I was able to load the new media files by placing them in the Movies folder of the already built game. So I had to add the new .pak patch as well as all the new media files to Content. Hope this helps!

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answered Nov 13 '18 at 09:28 PM

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dg-ani
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