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VR Touch Reaction (Velocity and Force)

Hey, everyone. So I'm working on a VR project with a team and we need some help. We're looking for a blueprint that will allow us to interact with an animal using the VR controllers (trigger an animation and such), but if we try to interact too fast at first (move our hand too fast) or in an aggressive manner, it will react in an aggressive manner (trigger an aggressive animation). We found something that could help, but the problem is that what we found is for punching, not necessarily for prolonged touching.

Anyone got any tips?

Product Version: UE 4.20
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asked Nov 07 '18 at 01:27 AM in VR

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Halenriser
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