Gear VR lost input touch in 4.20
Hi, I have downloaded example project from unreal official site, opened it in 4.20 and installed on Samsung S8. After runing it I have noticed that without controller it doesn't recognise any Input touch on the headset. https://api.unrealengine.com/INT/Platforms/GearVR/HowTo/MCTouchPad/index.html To be curious I checked the same project and builded on 4.18.3 and it works. Are there any additional steps in 4.20 to make input touch working? Also I found the issue https://issues.unrealengine.com/issue/UE-62251
Oculus changed the touchpad input to their own nodes. See their updated documentation link with what you need to use now:
answered Nov 08 '18 at 11:39 AM
Topic can be closed now.
answered Nov 14 '18 at 11:16 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here