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Build for IoS on Windows: "Remote compiling requires a servername"

Hi,

I want to package the game for IoS but getting the error message when packaging: ""Remote compiling requires a servername""

Facts:

  • I got an blueprint only project

  • I have VaRest plugin enabled

  • I am a Registered and paid Apple developer and have valid provisions and certificates

  • I have a developer certificate, so i package in development mode

  • I have set the splash screen and all other icons to the default ue4 icons and deleted all my saved, binaries, build and intermideate files from the project folder

  • I have Itunes installed on my windows PC

  • I am totally new with packaging for IoS

My project settings alt text

The build log: LogTemp: Display: Executing iPhonePackager Validate Engine -project D:/Administration/HyperReuts-Administration/Projects/ILT-Inspectiespel/UE4Project/InspectieSpel/InspectieSpel.uproject -bundlename com.hyperreuts.InspectieSpel LogTemp: Display: CWD: D:\Epic Games\UE_4.20\Engine\Binaries\DotNET\IOS LogTemp: Display: Initial Dir: D:\Epic Games\UE_4.20 LogTemp: Display: Env CWD: D:\Epic Games\UE_4.20\Engine\Binaries\DotNET\IOS LogTemp: Display: BranchPath = SECONDLOOK/D/Epic Games/UE_4.20/Engine/Binaries --- GameBranchPath = SECONDLOOK/D/Epic Games/UE_4.20/Engine/Binaries LogTemp: Display: Searching for mobile provisions that match the game 'InspectieSpel' (distribution: False) with CFBundleIdentifier='com.hyperreuts.InspectieSpel' in 'C:\Users\ERuts\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/' LogTemp: Display: Phase 0 considering provision 'InspectieSpel.mobileprovision' named 'Inspectiespel' LogTemp: Display: .. Failed phase 0 name check (provision app ID was 4C68WM5KMN.com.hyperreuts.) LogTemp: Display: Phase 1 considering provision 'InspectieSpel.mobileprovision' named 'Inspectiespel' LogTemp: Display: Looking for a certificate that matches the application identifier '4C68WM5KMN.com.hyperreuts.' LogTemp: Display: .. Provision entry SN '0D62BC3A8FED4EA8' matched 1 installed certificate(s) LogTemp: Display: .. .. Installed certificate 'iPhone Developer: Eric Ruts (KZCSG5J499)' is valid (choosing it) (range '11/8/2018 11:23:56 AM' to '11/8/2019 11:23:56 AM') LogTemp: Display: Picked 'InspectieSpel.mobileprovision' with AppID '4C68WM5KMN.com.hyperreuts.' and Name 'Inspectiespel' as a matching provision for the game 'InspectieSpel' LogTemp: Display: Looking for a certificate that matches the application identifier '4C68WM5KMN.com.hyperreuts.' LogTemp: Display: .. Provision entry SN '0D62BC3A8FED4EA8' matched 1 installed certificate(s) LogTemp: Display: .. .. Installed certificate 'iPhone Developer: Eric Ruts (KZCSG5J499)' is valid (choosing it) (range '11/8/2018 11:23:56 AM' to '11/8/2019 11:23:56 AM') PackagingResults: Error: Remote compiling requires a server name. Please specify one in the Remote Server Name settings field.

Hope someone can help me out.

Kind regards,

Eric

Product Version: UE 4.20
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asked Nov 08 '18 at 02:59 PM in Packaging & Deployment

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ERuts
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