The find sessions node has me puzzled, how does it know where to look? i mean, if you try to find a session that is not in LAN it cant possible search the whole internet for a server, that would be very inefficient and slow... but there is not field in a node to specify a server or even an IP range for it to search???
Some one please explain to me exactly how finding a session in UE4 works and how that can be applied to match making.
I have tried google, no luck...
asked Nov 08 '18 at 04:12 PM in Blueprint Scripting
You are correct, it does not search the whole internet. The online session nodes like host, find, and join all use the online subsystem, which depending on your platform means they use xbox live, ps plus, steam, etc. servers to host games which are then searchable by the system. and of course if you have lan enabled it will search your local network for hosted games instead.
answered Nov 08 '18 at 04:56 PM
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