AnimMontage not being triggered
I have imported a Mixamo punching animation, and I am trying to create a AnimMontage for that animation.
When I try to trigger the montage from left mouse click, nothing seems to happen when playing the game. I have created a new slot called 'body' and made sure it was referenced in the animgraph when it blends it with the locomotion animation. Instead of blending in the animgraph, I also tried to call locomation -> slot body -> final animation pose but I still have the same problem. Is there anything I have missed when trying to play the animation?
I think you need to have a reffrence from the skeletal mesh or the animInstance for the montage to play : /storage/temp/258944-screenshot-1.png
answered Nov 09 '18 at 12:08 AM
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