Hello, I just want to da a simple (move to location * delta.Time) thing. I looked this post
Moving actor from one point to another smoothly
But this is not a thing as i want .In this post it makes move A point to B smoothly, its okey but always it arrives at same time. If you change your distance (( example : if you go further from B point actor(that i wish to move) moves faster, or if you come close to point B actor moves slower. I want the actor always move in same speed. How can i make it ?
I couldn’t find any answer for this in the forum
Can someone please help me ?
Thanks you.