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Moving actor from point A to point B smoothly

Hello, I just want to da a simple (move to location * delta.Time) thing. I looked this post

Moving actor from one point to another smoothly

But this is not a thing as i want .In this post it makes move A point to B smoothly, its okey but always it arrives at same time. If you change your distance (( example : if you go further from B point actor(that i wish to move) moves faster,,, or if you come close to point B actor moves slower. I want the actor always move in same speed. How can i make it ? I couldn't find any answer for this in the forum Can someone please help me ? Thanks you. :)

Product Version: UE 4.20
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asked Nov 08 '18 at 10:37 PM in Blueprint Scripting

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sevanberkay
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Hi,

You would want to use the vInterpToConstant node. This node interpolates between two vec3 at the same speed while taking frame time into account.

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answered Nov 08 '18 at 11:35 PM

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gryphen_76
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avatar image sevanberkay Nov 08 '18 at 11:53 PM

Okey,, Thank you very much for your help it worked :)))

avatar image gryphen_76 Nov 09 '18 at 12:11 AM

You're welcome, glad I could help. :) Have a good day/night/morning/afternoon, etc!

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