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UE-47859 workaround

https://issues.unrealengine.com/issue/UE-47859

If you set a SoundBase (wav or cue) variable in the struct to be a soft object reference it will work just fine. While this still probably shouldn't be crashing the editor, I thought I might as well mention the workaround so that people who have this issue can see this when Googling for the issue.

Product Version: UE 4.19
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asked Nov 09 '18 at 01:19 AM in Bug Reports

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Michael Duan
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