x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Question Regarding Cubic Interpolation in Timelines

Our team is doing research with a neuroscience lab @uwaterloo, and we were wondering if there was any additional documentation regarding how the engine calculates the Automatic Interpolation for Timeline curves.

Any help would be greatly appreciated, thanks

Specifically, if UE4.15.3 uses C++ 14 Standard, does that imply that the Cubic Spline is calculated according to what method.

http://www.alglib.net/interpolation/spline3.php

Is this equivalent?

Product Version: UE 4.15
Tags:
more ▼

asked Nov 09 '18 at 07:09 PM in C++ Programming

avatar image

Alexa Calderon
1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question