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Image Plate too bright. Looks correct in Unlit Viewmode. VFX Compositing issue.

The problem:

My image plate footage looks correct in unlit mode, but is washed out with lit viewmode. The image plate material is set to Unlit. I have attached a Couple Screenshots. I'm stumped for the moment.

Notes on what I'm trying to do:

I'm attempting to match 3d objects to the lighting of the footage, but can't do that in unlit mode. I only need the image plate to be unlit.

Due to a lack of proper HDRI capture, I'm attempting to recreate lighting conditions manually as well as animate in Unreal Engine using Allright Rig plugin. With the image plate not displaying correctly, that is proving annoying. The wings are one of the 3D Objects, I'm not cleared to show the rest.

Product Version: UE 4.20
unlitmaterial.jpg (263.1 kB)
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asked Nov 10 '18 at 01:22 AM in Rendering

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