Time passes while moving
Hi I want to connect the movent of my charakter with the global sun state. that means everytime my charakter moves, time passes and the sun rises/sinks.
ive used the top down template for this project and changed the controls to WASD
this is the day cycle so far as a level blueprint
i would also like to know is there is a possibility to let the sun go on even if the charakter is idle but slower for example: while moving 1m = 5min while idle = 1s = 1min
im very new to UE4 btw ^^ thanks for your help!
asked Aug 16 '14 at 08:46 AM in Blueprint Scripting
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