Feature Request: Could you make it so HISM OR ISM could be replicated Like in ark

For the longest time I’ve had to put my survival project on hold due to the lack of HISM replication support, It would be very helpful for a lot of multiplayer games trying to make a vast amount of the same actors, i.e (Trees that are made into Individual actors Inheriting the transform of the instance when an interaction with it starts) to have them be replicated.
I believe ark survival evolved has a replicated version so I would be very grateful if the engine could ship with one!
Thanks!

Store transform data of HISMs in an array/struct. Replicate array. Client draws HISM? I highly doubt Ark has native HISM replication as bad as it’s optimized.