I'm making a puzzle game where there is a set of stairs that rises from the ground, and i'm not sure on how to do this. I would also like it to be customisable. So far i've got a simple construction script that lets me choose the amount of steps. as well as distance.
As well as a system that changes the height of the stair,
although i don't think that the construction script can't be changed once the game is running. Is there a workaround to this?
asked Nov 11 '18 at 08:22 PM in Blueprint Scripting
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