Project works differently across multiple machines
we have github repository for your UE4 project and we have strange behaviour. On one machine we have interactions with objects (that you can push with left mouse button) and it works perfectly. On the other machine this doesnt work (despite us being on the same commit).
We have debugged blueprints and the flow is as supposed (we can see the wire being red on interaction) yet on one machine it works on other it doesn't .... to be honest I am out of ideas on how to resolve this - any suggestions?
asked Nov 11 '18 at 09:38 PM in Using UE4
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