SaveGameToSlot and/or LoadGameFromSlot not working. Why?
After a lot of frustrating failures in my project, I created a small project to test saving and loading. In the player controller's BeginPlay I have this:
Then I call this:
Here are the pertinent lines from the log:
I create a new instance of a custom SaveGame, I set a couple class variables, and save. Then I load up an instance of it, and the information is gone. What's going on?
asked Nov 12 '18 at 07:45 AM in C++ Programming
Turns out I had to declare the variables in question with
answered Nov 12 '18 at 04:36 PM
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