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Crash when importing .glTF

Have exported a .glTF file from blender and whenever I try to import it into unreal engine (got the plugin) I crash. I have tried to export/import just a plain cube but to no avail.

I get a crash log, but I don't understand it at all.

Ends with

[2018.11.12-14.03.13:439][650]LogFactory: FactoryCreateFile: StaticMesh with GLTFImportFactory (0 0 ../../../../BlenderSaves/untitled.gltf) [2018.11.12-14.03.13:439][650]../../../../BlenderSaves/untitled.gltf [2018.11.12-14.03.13:440][650]LogJson: Warning: Field children was not found. [2018.11.12-14.03.13:440][650]LogJson: Error: Json Value of type 'Null' used as a 'Array'. [2018.11.12-14.03.13:520][650]LogLinker: Can't find file '/Game/Material' [2018.11.12-14.03.13:521][650]LogLinker: Can't find file '/Game/Material' [2018.11.12-14.03.13:527][650]LogMaterial: Display: Missing cached shader map for material Material, compiling. [2018.11.12-14.03.13:578][650]LogLinker: Can't find file '/Game/Cube' [2018.11.12-14.03.13:579][650]LogLinker: Can't find file '/Game/Cube' [2018.11.12-14.03.13:580][650]LogOutputDevice: Warning:

Script Stack (0 frames):

Am I doing something wrong maybe?

Product Version: UE 4.21
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asked Nov 12 '18 at 02:09 PM in Using UE4

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avatar image Authority9 Feb 15 '19 at 06:59 PM

I have the same problem.. Did you solve this ?

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1 answer: sort voted first

You can use my plugin https://c4gio.itch.io/gltf-for-ue4.

It is free.

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answered Mar 18 '19 at 05:29 PM

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avatar image Authority9 Mar 19 '19 at 09:34 AM

It works ! I cannot upvote this enought. Thanks for great plugin.

avatar image c4g.io Jun 10 '19 at 02:34 AM

I am glad that my plugin can help you. :-)

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