Unreal Tournament Editor Crashing

The editor works fine, but when in the play mode picking up the enemy flag (or an AI picking up your flag) causes the editor to freeze and then crash. Im unable to test this in the built version till I test it in lecture. I have two main saves of my map, one being the BPS map out and the meshed out map. The BPS map works fine in the editor but the static mesh map crashes on picking up a flag. I organised objects in the World Outliner, I don’t know if I’ve moved sometime into a folder that I shouldn’t have but that and the meshing out is the only difference between the BPS and the meshed out map.

Thanks for any insight into this as I don’t have a clue what I’ve done.

Hello,

For support with Unreal Tournament please go to Epic Games Technical Support & Customer Service | Epic Games

From there click the contact us button and when the small window appears change the section at the top from Epic Launcher to Unreal Tournament.

Thanks.