Event Dispatcher not working after widget restarts
Hi everyone! I'm very new to BP - please, be patient))) So, my problem is...
I have a widget that starts with the level and have some buttons. Some of them have a BP code inside same widget event graph (check example on attached image). And others are calling Event Dispatchers (in level blueprint).
First launch of the widget - everything works fine till this widget is closed (remove from parent). When widget fires again all buttons with Event Dispatcher are not working. No problems with other buttons - everything works well.
What I'm doing wrong? Any ideas?
I dont know but I think maybe the Bind Event needs to be called again and make sure the HUD reference points to the current widget and not the destroyed one. I am new to event dispatchers too. Try my idea and let me know if it helped.
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