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unreal engine crashes every time

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Fatal error: [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 251] Result failed at D:\Build++UE4\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:361 with error 8876017C

UE4Editor_Core!FDebug::AssertFailed() [d:\build++ue4\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:417] UE4Editor_D3D11RHI!VerifyD3D11Result() [d:\build++ue4\sync\engine\source\runtime\windows\d3d11rhi\private\d3d11util.cpp:251] UE4Editor_D3D11RHI!FD3D11Viewport::PresentChecked() [d:\build++ue4\sync\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:363] UE4Editor_D3D11RHI!FD3D11DynamicRHI::RHIEndDrawingViewport() [d:\build++ue4\sync\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:665] UE4Editor_RHI UE4Editor_RHI UE4Editor_RHI UE4Editor_RHI UE4Editor_SlateRHIRenderer UE4Editor_SlateRHIRenderer UE4Editor_Core!FNamedTaskThread::ProcessTasksNamedThread() [d:\build++ue4\sync\engine\source\runtime\core\private\async\taskgraph.cpp:679] UE4Editor_Core!FNamedTaskThread::ProcessTasksUntilQuit() [d:\build++ue4\sync\engine\source\runtime\core\private\async\taskgraph.cpp:575] UE4Editor_RenderCore UE4Editor_RenderCore UE4Editor_Core!FRunnableThreadWin::Run() [d:\build++ue4\sync\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:76]

Product Version: UE 4.21
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asked Nov 13 '18 at 01:24 AM in Using UE4

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B.O.L.T.
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avatar image HUMANSHOCK Dec 15 '18 at 02:42 AM

hi, i've been having the same problem, have you found any solition?

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answered Jan 11 '19 at 07:43 PM

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lorde128
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