circular progress bar and reciving input from player
How to do this mechanick? i do understand that i need circular progress bar and checking if the player press in the right time. But cant find any tutorials for this, only for the circular bar progress, but with no input from the player.
asked Nov 13 '18 at 10:37 AM in Blueprint Scripting
Actually input stage is very simple. For this you need a boolean variable. If boolean is true, players can press space and widget open.
If there is a problem let me know.
answered Nov 13 '18 at 11:51 AM
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